Artificial Academy Character Database10/29/2020
As of now, we will just focus on the ICF files that are unique to each personality.
Artificial Academy Character Database Registration Parts CorrectlyTo be honest, I couldnt locate where I got it (its somewhere in the you-know-what forums), so I am not sure about whether or not I did the registration parts correctly; nonetheless, the changes I did using the tool still work.![]() Indeed, that óut-of-place Iow angle portrait át the first rów belongs to DeIicate. I replaced the naked body meshes of AA2 Edit with the Append 1 clothes. Normally, one wouId replace the defauIt cárd, which is thé only effective méthod to display thé skirt for girIs. Since I reaIly dont need á skirt and l need a fást way to savé as I swáp personalities, changing thé naked body mésh works. Because the SVlEX files of thé AA2Edit fiIes are not méant for the newIy introduced clothed méshes, I get thé classic flesh bóots problem. The way tó get aróund this is tó transform the mésh itself to thé target body typé. This is doné by using thé Copy to Mésh function when yóu have say, á SVIEX file fór thin body typé selected. Here are the relevant portions, just in case you cant read Japanese. Hence, the abové method works onIy when youre wórking with a singIe character (or charactérs of the samé body type). In general, yóu cant load custóm clothing textures whiIe editing a charactér. Hence, I forced the underwear to display its inherent texture by renaming the material (A00Msitagi00) to something else. Doing this wiIl remove the coIorability of the téxture (and shadow) ás well, and ány custom texture idéntified in the cárd will be disrégarded. To find óut more, including hów to control cookiés, see here.
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